Download quake 4 for pc






















Lots of satisfying weaponry: check. Zombies: check. Yup, it's all there. Then of course there are the staples of any modern day FPS. Vehicular combat: check. Scripted moments that depict the hideous deaths of your comrades: check. Ambient conversations between periphery characters that fill in background information: check.

Again, all there. So why is it, despite all this, I can't help but feel that Quake 4's solo campaign is fundamentally lacking something? Perhaps it's because there's such a fine line these days between harking back to past glories through intelligently-judged homage, and blatantly recreating what's come before; Quake 4 never even comes close to pushing any FPS boundaries. Beneath the high production values, lashings of veneer and excellent combat, the single-player campaign feels incredibly derivative.

Why - for example years after the birth of the FPS, are we still being dished up scores of strategically positioned exploding barrels, and bosses with health bars over their heads that are easier to outsmart than a toddler? What's more, it's a sad day when one of the founding fathers of the PC first-person shooter genre is watered down with console-style vehicular sections, simply because they bare a resemblance to Halo and therefore are very likely to appeal to the Xbox market.

This propensity to imitate rather than innovate doesn't make Quake 4 a bad game - far from it in fact - but it does make it a lesser game than it could and should have been. Which brings me back to multiplayer -the part of this package that really shines, standing out like a beacon of such brilliance that most other deathmatch and CTF, TDM and Last Man Standing experiences are dazzled into submission.

The new levels are masterfully created, each one requiring a subtly different approach than the next, while never losing the exhilaration factor. And if that's not enough, there's even a return for a few old favourites such as DM17 Sure, you could argue it's much the same as Quake III, but the point here is that no-one else does pure seat-of-your-Y-fronts deathmatching quite like Quake.

By all means, enjoy the single-player game, marvel at its visuals, groan at its cliches and enjoy its firefights. However, I can guarantee that six months from now, as you fly through the air firing rockets and screaming in rage in an attempt to take out that railgunning bastard who's just fried your brains five times in quick succession -while all around bodies explode into a thousand blood-caked giblets - you'll have forgotten all about it That's the beauty of deathmatch.

That's the beauty of J A Quake 4. For the most part, Quake 4's weapons are exactly the same as Quake Ill's, although they have all had a makeover. Disappointingly, there's still no secondary fire option for any of them, which has to go down as an opportunity missed. Old favourites like the lightning gun, plasma rifle, rocket launcher and rail gun make a welcome return, and the gauntlet has been replaced by a pistol with infinite ammo in the singleplayer game - though thankfully not in multiplayer.

However, receiving the biggest welcome back! Still, perhaps the best weapon idea in Quake 4 is also the game's simplest. In single-player, only your two weakest weapons are fitted with a torch. Given the shadow-filled nature of the game, that leaves you with rather an interesting choice. Light and a crap weapon, or darkness and a powerful one? The decision is yours. Well Friends here it is. Quake Oh-Four. In many ways, the game I've been waiting for my entire career.

How do you do it justice? The world's first look no less! I wanted to start with a great Quake anecdote, relating one of the moments that made this series so special - but after several failed attempts, I realised it was futile. No single moment can encapsulate the enormity of pleasure brought to us over the years by the name Quake. Think about it a second - if you've ever been a fan, the sublime gaming memories will soon form a flood.

The first time you played a 'true' 3D game. The sound of a Deathknight's sword clanging against stone. Your first rocket jump. The exultant 'ker-ching' as you grabbed the red armour. Q2dm1: The Edge. Perfect railgun shots across the reaches of space. Q2dm1: The Longest Yard. Mods: Lithium, Action, Jailbreak, Painkeep.

The Quad Damage, the nailgun, the lava traps. The Shambier. To my mind, it's the greatest series of games ever created, and it's sure as hell the one that's stolen most of my waking hours over the years not to mention sleep - Quake dreams are a common sign of addiction. To me, Doom 3 was always just going to be a warm-up, a chance to break in the new generation of technology, iron out any problems and pave the way for the main event Quake Eye-Vee. But what is this new Quake?

Up till now, all we've known is that Raven is developing it, which is good news - it's made some of the best shooters of all time.

We also know that it uses the Doom 3 engine: this may be obvious, but again it's good news, despite some concerns about numbers of enemies on-screen. There's also been mumblings that the game will be singleplayer focused, with only minimal effort put into multiplayer, but it's never really been clarified.

Clearly, we need some hard answers, and luckily, Raven is finally ready to spill the beans. We're using the Doom 3 tech, so you know that we'll deliver an amazing experience, with both stunning visuals and heart-pounding, intense gameplay.

You take the role of a marine in a massive invasion of the Strogg home world, where you experience the war while fighting alongside the huge marine invasion force - as well as on your own in some cases.

Multiplayer akin to Quake III? Review Type. All 2, Positive 1, Negative All 2, Steam Purchasers 1, Other All Languages 2, Your Languages 1, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. When enabled, off-topic review activity will be filtered out. This defaults to your Review Score Setting. Read more about it in the blog post. Publication date Topics quake , quake 4 , game , pc , id software , patch , windows , opengl , idtech4 Language English.

Quake 4 is a military science fiction first-person shooter video game, the fourth title in the Quake series. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and developers of preceding Quake games.

Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game. Quake 4 is the game of levels, Where there is entry level and exit level.

Quake 4 is a game which is quite different from other games of series. Mostly emphasis is for single player but more than one player can also play the game. And can choose some tournament or match. Graphics and visual effects of Quake 4 PC Game are very amazing.



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